Demo Update 2/18/25
Trial of the Hierarch » Devlog





The first major update for the new year, and perhaps the most extensive update yet!
- Reworked the bomb mechanic again--this time, you have a single bomb, which recharges by collecting clear ingots. Your subweapon can recharge the same way.
- Altered the way that you use the subweapon to earn colored ingots --now enemies drop colored ingots when directly destroyed with a subweapon. To balance this, subweapon bullets now do more damage
- Polished certain UI elements
- Added a mechanic where your score multiplier slowly builds up when you get close to enemies
- Rebalanced boss health and bullet patterns
- Overhauled the end-of-stage bonus score calculation
- When playing a stage on practice mode, you start with 10 lives instead of three
- Added impact effects for bullets hitting objects
Files
Trial Of The Hierarch Demo v0.2.2a.zip 36 MB
41 days ago
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Trial of the Hierarch
Face hordes of restless spirits and restore balance to the land.
Status | In development |
Author | kelphas |
Genre | Shooter |
Tags | 2D, Arcade, Godot, High Score, Pixel Art, Retro, Shoot 'Em Up, Singleplayer |
More posts
- Demo Update 11/17/24Nov 18, 2024
- Demo Update 10/16/2024Oct 16, 2024
- Demo Update 7/7/2024Jul 07, 2024
- Demo update 6/15/24Jun 15, 2024
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