Demo Update 2/18/25


The first major update for the new year, and perhaps the most extensive update yet!

  • Reworked the bomb mechanic again--this time, you have a single bomb, which recharges by collecting clear ingots. Your subweapon can recharge the same way.
  • Altered the way that you use the subweapon to earn colored ingots --now enemies drop colored ingots when directly destroyed with a subweapon. To balance this, subweapon bullets now do more damage
  • Polished certain UI elements
  • Added a mechanic where your score multiplier slowly builds up when you get close to enemies
  • Rebalanced boss health and bullet patterns
  • Overhauled the end-of-stage bonus score calculation
  • When playing a stage on practice mode, you start with 10 lives instead of three
  • Added impact effects for bullets hitting objects

Files

Trial Of The Hierarch Demo v0.2.2a.zip 36 MB
41 days ago

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