A downloadable game for macOS and Linux

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A bullet hell shooter, inspired by those developed by CAVE.

The browser version is a demo, containing 3 stages of the default game mode. Be sure to download the game for all the game modes available thus far.


Arrow keys - move

Z - Shoot

X - Bomb

Shift - Focus (while shooting), slow movement

Version 0.1.1 (3/17/2019)

  • Added a midboss to the second stage
  • Tweaked boss scoring: the faster you kill a boss, the more points you get

Version 0.1.2 (3/19/2019)

  • Added a new type of bullet sprite for some enemies in stage 2
  • Added a (temporary) title graphic

Version 0.1.4 (3/26/2019)

  • Added a third stage, including midboss

Version 0.2.0 (3/28/2019)

  • Completed third stage

Version 0.2.1 (3/29/2019)

  • Added two more player shot types

Version 0.2.2 (3/30/2019)

  • Added pseudo-3d scrolling backgrounds

Version 0.2.3 (3/31/2019)

  • Reworked main menu
  • Made game available on browser

Version 0.3.0 (4/1/2019)

  • Added two new game modes: Score Attack and Practice

Version 0.3.1 (4/8/2019)

Version 0.4.0 (4/13/2019)

  • Optimized code to prevent lag while bombing
  • Added a fourth stage
  • Gave bombs the ability to damage enemies

Version 0.4.1 (4/16/2019)

  • Gave each ship its own distinct bomb
  • Added new title logo
  • Fixed bug where some enemies would fire after leaving the bottom of the screen

Music Used:

Blue Space - FoxSynergy 
Soul Star - FoxSynergy
Drowned Settlement - Marty Opsahl
A Boar in the Bushes - Gundatsch
The Stream in Our Hollow - Eric Matyas
Another Volcano - Marty Opsahl
This Sky of Mine - Trevor Lentz
Orbital Colossus - Matthew Pablo
Lively Meadow - Matthew Pablo

PlatformsmacOS, Linux
Made withGodot
Tags2D, godot, High Score, Pixel Art, Singleplayer
Average sessionA few minutes


Download NowName your own price

Click download now to get access to the following files:

Legend of Hierarch 1.0.0 Windows.zip 55 MB
Legend of Hierarch 1.0.0 Linux.zip 57 MB
Legend of Hierarch 1.0.0 Mac.zip 57 MB

Development log

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Awesome shmup, really great!

The issues I have with it so far, are, though, that the game is a bit lacking readability. It took me forever to find out where my amount of bombs is shown and what the bar on the left means (which means, I was not making calculated strategic decisions, but often just hoped for the best when pressing 'x').

I didn't understand at all what the green boxes are, but collected them anyway.

Also, giving the key binding away in the game itself is always a good idea (and be it as a simple display on the menu screen).

But I really enjoyed the playthrough, great job!


Thanks for the comment.

The green boxes are crystals. Gathering enough of them powers up your shot.

sounds of death and enemy's shots are very high. pls fix it